Ziggs
Damage: | 54 (+3.1/level) |
Attack Range: | 550 |
Movement Speed: | 325 |
Armor: | 22 (+3.3/level) |
Magic Resistance: | 30 (+0.5/level) |
Health Points: | 536 (+92/level) |
Mana Points: | 480 (+23.5/level) |
Attack Speed: | 0.656 (+2%/level) |
Counter Information
1/6Try to avoid Ziggs' Bouncing Bomb, which can often be predicted and dodged. Ziggs' Bouncing Bomb can be blocked by minion waves, but take care as the AoE damage may still hit you. Try to avoid bunching up with other team members in order to reduce the impact of Ziggs' ultimate. Try to avoid being directly hit by Ziggs' ultimate as the middle area deals more damage. Avoid standing in Ziggs' minefield - the mines deal damage and slow on explosion. As Ziggs is dependent on AP, building magic resistance may prove effective.
Short Fuse Video
×Periodically, Ziggs' next basic attack deals bonus magic damage. This cooldown is reduced whenever Ziggs uses an ability.
Bouncing Bomb Video
×6/5.5/5/4.5/4s Cooldown50/55/60/65/70 Mana
Ziggs throws a bouncing bomb that deals magic damage.
Satchel Charge Video
×20/18/16/14/12s Cooldown65 Mana
Ziggs flings an explosive charge that detonates after 4 seconds, or when this ability is activated again. The explosion deals magic damage to enemies, knocking them away. Ziggs is also knocked away, but takes no damage. Ziggs can use the Satchel to hexplode vulnerable enemy turrets.