Ryze
Damage: | 58 (+3/level) |
Attack Range: | 550 |
Movement Speed: | 340 |
Armor: | 22 (+3/level) |
Magic Resistance: | 36 (+0.5/level) |
Health Points: | 575 (+98/level) |
Mana Points: | 300 (+70/level) |
Attack Speed: | 0.625 (+2.1%/level) |
Counter Information
1/4Ryze tends to be strong at 1v1 fights. Avoid fighting him without a clear advantage. Ryze has a fairly limited casting range so attack from a safe distance where possible. Keep some range from other units in order to reduce the impact of Spell Flux (which - note - can also bounce off Ryze himself). As Ryze is dependent on AP, building magic resistance may prove effective.
Arcane Mastery Video
×Overload Video
×6s Cooldown40/38/36/34/32 Mana
Passively, Ryze's other basic abilities reset the cooldown of Overload and charge a rune. When Ryze casts Overload with 2 runes charged, he gains a brief burst of Movement Speed.
On cast, Ryze throws a charge of pure energy in a line, dealing damage to the first enemy struck. If the target has Flux on it, Overload deals extra damage and bounces to nearby enemies with Flux.
Rune Prison Video
×13/12/11/10/9s Cooldown40/55/70/85/100 Mana
Ryze traps a target in a cage of runes, damaging them and slowing their movement. If the target has Flux on it, they are instead rooted.